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To date, no playable build or even video footage has surfaced, and the screenshots from the reveal issue of OPM were the only screens released to the public. The game was never officially cancelled, and no reason was ever given for its disappearance. The Elder Scrolls Travels: Oblivion was given a tentative release of Spring 2007 but never made it. In an interview with Todd Howard, Executive Producer of Oblivion, it was revealed that the game would focus more on "dungeon exploration" parts as opposed to "walk around town" parts. The PlayStation Portable version of Oblivion was described as a downscaled, more focused version of its console and PC counterparts.
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A version of Oblivion was also made for mobile phones but was not related to the PlayStation Portable game. The Travels series included Stormhold, Dawnstar and Shadowkey for Java-enabled mobile phones. The Elder Scrolls Travels was Bethesda's answer for TES on mobile platforms. PlayStation Magazine alongside the PlayStation 3 version of Oblivion and was in development at Climax Studios. The game was revealed in the October 2006 issue of the Official U.S. The Elder Scrolls Travels: Oblivion was a spinoff of The Elder Scrolls IV: Oblivion, the fourth title in Bethesda Softworks' popular RPG series.
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